About The Studio · Est. 2020
Bangkok-based. Globally engaged. We build the infrastructure behind impossible visuals, then we show up to run it.
The Founder · No. 01

Profile
A multidisciplinary creative technologist with over a decade of experience spanning game development, esports production, and interactive media. The journey began in game development, contributing to titles across PlayStation, PSP, Wii, Facebook (Flash), and mobile platforms before transitioning into live esports production in 2012 — a field that continues to this day. World-class productions delivered include Hearthstone Major, DOTA 2 Major, Overwatch World Cup, Free Fire World Series, Arena of Valor Premier League, and VCT Ascension Pacific, with select projects reaching the international stage. What makes the work distinctive is the rare ability to operate at the highest level across every discipline — from creative direction and visual design to hands-on 3D modeling, digital painting, software engineering, and systems architecture. This full-stack creative-technical fluency ensures every service is built from deep expertise at every layer, with no aspect of production left outside direct understanding or oversight. Current focus extends into Interactive Game for Event, Art Installation, Immersive Experience Design, Show Design, AI and Machine Learning and the creation of proprietary tools and software — continuously pushing the boundaries of what live and digital production can be.